Personal
About
Background, interests, and what I build.
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Background, interests, and what I build.
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Latest standout project - Mend game jam.
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Coursework across web, mobile, 3D, and games.
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Mods, portfolio site, jams, and experiments.
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I'm a developer and designer creating games and software that feel good to use. My work spans rich media web apps, Android and iOS apps, 3D environments, and Unity projects.
When I'm not coding, I'm often tinkering with Puck server mods, refining UX in small tools, or collaborating on short game jam builds with other creators.
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An introspective platformer built for the Unlikely Collaborators & IGDA game jam with two teammates over 12 days. Level design, feel, and narrative pacing were the focus.
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Rich media web app for IGME 430: track ski runs, review performance, and manage sessions.
Cross platform flutter app originally built for IGME 340. Now being worked on outside of class to help users find and contact substitute hockey players for pickup games in their area.
Swift iOS app for ISTE 454 for rating and comparing dining options on RIT's campus with clear data presentation.
3D environment showcasing modeling and texturing in Maya and Substance Painter.
2D platformer built with a team of five. Unique mechanics, level design, and collaborative production.
Search UI using the Mixcloud API. Searches for music, users, and genres from JSON-driven requests.
JavaScript shooter inspired by classic arcade shooters. Built for the browser.
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Portfolio built with AI-assisted HTML, JavaScript, and CSS development.
Introspective platformer from the Unlikely Collaborators & IGDA jam. A 12-day team sprint with two teammates. First game jam project.
Unity C# Steam Workshop mod for my Puck server. A goal-celebration lightshow via
/lightshow.
Custom sounds for Puck, forked from an existing workshop pack with my own edits to add more goal horns. Original pack by oomtm450.
Sound library forked and customized for my server. Includes faceoff music, randomized goal horns, and other sounds. Original pack by oomtm450.